Abettor
A downloadable game for Windows
Hey Gamers,
Overview
This is a top-down survivor shooting game, where your goal is to kill as many enemies as possible. In this game, the world and enemies generate around you, creating a bullet hell scenario where you are constantly struggling to survive. Enemies will spawn off screen and will face and head towards you, so be on guard at all times.
Features
- Tutorial
- Enemies have traits with mutations (plan to create evolutionary AI in the future)
- Score and High Score (based on number of enemies killed)
- Epic sound track by Gabe Orellana
- Cool sprites from the Youtube channel Brackeys
- Topography and a biome
- Upgrades
- Community discord here: https://discord.gg/pMkthhqqmF
About the Developer
Hello, I am a young game developer who just got a degree in Civil Engineering, and planning on getting my masters. I have been learning Unity on my off-time for four years now and am finally publishing my first game. Last year I made several mods for the game Endless Legend, and even made a Youtube channel teaching people how to mod the game. I will try to update the game as frequently as I can, but that all depends on the amount of work I have. Even though my schedule was hectic last year I was still able to pump out three updates on Steam, and now I am releasing my game on Itch
Future Plans
Now that the game has a decent foundation there are many components and mechanics that I can improve on. Below are a list of some of the mechanics that I plan to improve. If any of these interest you please leave a comment.
- More biomes
- Adding more features to the desert biome (Any particular feature please leave a comment. One idea was to add a desert plant, such as an olive tree, that can be cultivated and used to improve the upgrade system)
- Adding more upgrades
- Improving enemy AI (improving he evolution AI as well)
- Adding more enemy types (such as bosses)
- Improving the art
- Improving the sound (music and sound effects)
- Adding a multiplayer feature (doing this may force the game to be monetized though)
- More community events and improving community engagement (such as live streams and AMAs)
- Improving the marketing of the game (similar to community but making an Instagram page and posting on Reddit)
- Adding a story
- Adding a feature that makes the game linear in certain areas (like caves that turn the game into a platformer, where the players collect resources and improve score after beating that section. The base game will remain the same and serve as a hub world for the game. This can be used to add a story by making the game more linear)
- Add objectives to the game
- Add the game to other languages (This will probably be done in google translate unless anyone wants to help out with this who are fluent in another language)
If any of these features interest you please comment on which one you think I should work on. If none of them do, then please comment on what feature(s) I should add.
Anyways thank you guys for your continuing support of the game.
Status | In development |
Platforms | Windows |
Author | justinav |
Genre | Action, Shooter, Survival |
Made with | Adobe Photoshop, Unity |
Tags | Action-Adventure, artificial-intelligence, Bullet Hell, Exploration, Roguelike, Singleplayer, Top down shooter, upgrades |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
Links | Steam |
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